Depth & motion mesh

The moment the screen stops behaving like a screen — the picture catches the wind, breathes against the glass, and folds along dream-logic geometry no flat frame would allow.

What this group is for

This is the group you reach for when you want the audience to feel the surface, not just read it. Everything here treats the grid of cells as a sheet with mass and depth — something that can be pulled, rung like a bell, flown through, or shaken loose — so the register is tactile, hypnotic, a little uncanny. It is closer to a held breath than a cut.

Projects that lean on this: a title sequence that wants the image to assemble out of nothing, a music video where the frame ripples on the downbeat, a dream or memory passage where geometry refuses to stay obedient, a logo sting that needs one confident gesture of motion to land.

The effects

How to reach for it

Find these in the effects tray under the Depth & motion mesh group. Any of them can be gated by a mask layer so the deformation only happens where it earns its keep — ripple just the surface of the water, fly through only the centre, shake the banner and leave the wall alone.